Thursday, May 26, 2011

Re: modifying hex codes with a regex replace

P.S. There are a few edge cases you will need to take into
consideration. Check the documentation for \= in particular. It may be
smartest to write a little function. For starters:

function! addToByte(b,n)
let r = nr2char(char2nr(b),n)
if r == "\n" | return "\r" | endif
if r == "\r" | return "\\\r" | endif
return r
endfunction

:s!\%x00Heading level 1\%x00\+.\{-}\%x00\+\(\d\+\)\%x00\+
\Body text\%x00vel 1\%x00\+\(\_.\)[\x04\x01\x00]\+!
\\="\x00Body text\x00vel 2\x00\x00".AddToByte(submatch(2),4).
\"\x00\x00\x19#".submatch(1)."\x1a"

It might be enough, or there may be a couple of things I have neglected.
I haven't reviewed the docs, but just written a little from memory.

Ben.

On 27/05/11 12:26 AM, Ben Schmidt wrote:
> O, right!
>
> You just have to use an expression in the subsitute part (using \=), and
> nr2char(), char2nr() and submatch(). Whether you use literal characters
> or hex escapes (\x, \%x etc.) doesn't matter. But something like this
> should work:
>
> :s!\%x00Heading level 1\%x00\+.\{-}\%x00\+\(\d\+\)\%x00\+
> \Body text\%x00vel 1\%x00\+\(\_.\)[\x04\x01\x00]\+!
> \\="\x00Body text\x00vel 2\x00\x00".nr2char(char2nr(submatch(2))+4).
> \"\x00\x00\x19#".submatch(1)."\x1a"
>
> HTH,
>
> Ben.
>
>
>
> On 27/05/11 12:02 AM, Dylan Evans wrote:
>> I don't believe I expressed the problem very well. My regular expressions works
>> perfectly except for string 2. String 2 reads in a single character. I then need
>> to write out a different character, which is related to string 2 by having a hex
>> value 4 more than what was read. For instance, if string two was an "a", (hex
>> code 61), I would need to print out an "e" (hex code 65), because 61 + 4 = 65. I
>> would like to do this in gvim because I don't have access to a Perl compiler on
>> the windows machine that will be performing this task.
>> Thanks again
>>
>> On Wed, May 25, 2011 at 8:27 PM, Ben Schmidt <mail_ben_schmidt@yahoo.com.au
>> <mailto:mail_ben_schmidt@yahoo.com.au>> wrote:
>>
>> On 26/05/11 1:34 AM, Floobit wrote:
>>
>> I'm trying to modify a series of binary files made with a legacy
>> program, and need to change a certain character in my search string to
>> the character with hex code +4. For context, here is my sed regex:
>>
>> :s!^@Heading level 1^@\+.\{-}^@\+\(\d\+\)^@\+Body text^@vel 1^@\+\(\_.
>> \{1}\)[^D^A^@]\+!^@Body text^@vel 2^@^@\2^@^@^Y#\1^Z
>>
>> with HEX(^@) =00, etc. String 2 is only 1 character long, but is
>> occasionally rendered as a carriage return, thus the need for the \_.
>> \{1} pattern. Instead of writing the exact character of string 2, I
>> need to write the character +4 to its hex code. For instance, if
>> HEX(string2)=97, I would need to print ASCII(9b).
>>
>>
>> To match it, either put it in directly (type Ctrl-V then Ctrl-D to get
>> ^D, for example) or match with \%x outside a collection ( :help /\%x )
>> or just \x inside a collection ( :help /\] ).
>>
>> To include it in the substitution, either put it in directly (except
>> there are a few oddities, e.g. with \n or ^J representing null--:help
>> sub-replace-special) or use an expression (:help sub-replace-expression)
>> which can use nr2char() (:help nr2char()) or \x in a string (:help
>> expr-string).
>>
>> Here's one option, avoiding using control characters, which means it's
>> robust in something like .vimrc as encoding changes won't come into
>> play, it turns out something like this:
>>
>> :s!\%x00Heading level 1\%x00\+.\{-}\%x00\+\(\d\+\)\%x00\+
>> \Body text\%x00vel 1\%x00\+\(\_. \)[\x04\x01\x00]\+!
>> \\="\x00Body text\x00vel 2\x00\x00".submatch(2).
>> \"\x00\x00\x19#".submatch(1)."\x1a"
>>
>> (The backslashes at the beginnings of lines are just for line
>> continuation if including in a .vimrc or script; omit them if you're
>> joining the lines together, e.g. on the commandline.)
>>
>> I have no idea why you would use \{1}, so I omitted it, too. I may have
>> made a bunch more booboos if I didn't understand the original regex
>> (e.g. because sed has differences to Vim, which I know it does, but am
>> not sure on any specifics).
>>
>> There are many, many other possible ways of achieving the same, too, so
>> the above is just one opinion....
>>
>> Ben.
>>
>>
>>
>>
>

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