You can get and store the handoe of library to variable in vimscript.
-------- mylib.dll --------
char buf[256];
char*libopen(char* libname) {
sprintf(buf, "%p", dlopen(libname, RTLD_LAZY)); // If win, use LoadLibrary()
return buf;
}
libclose(char* p) {
void* handle = NULL;
sscanf("%p", &handle);
dlclose(handle); // If win, use FreeLibrary()
}
libcall(char* handle, char* func, char* arg) {
void* handle = NULL;
sscanf("%p", &handle);
// do it something }
-------- mylib.vim --------
function! libopen(libname)
return libcall("mylib.dll", "libopen", a:libname)
endfunction
function! libclose(handle)
call libcall("mylib.dll", "libclose", a:handle)
endfunction
let handle = libopen("otherlib.dll")
" do it something.
call libclose(handle)
------------------------
If you want to call Windows APIs simplely, below may become your help. :)
https://github.com/mattn/libcallex-vim
You received this message from the "vim_use" maillist.
Do not top-post! Type your reply below the text you are replying to.
For more information, visit http://www.vim.org/maillist.php
No comments:
Post a Comment